Each player on each server must select a permanent faction to join. The GDI faction has traditional military ranks:
Recruit: 0
Private: 400
Lance Corporal: 800
Corporal: 2,500
Sergeant: 8,100
Staff Sergeant: 13,200
First Sergeant: 28,400
Sergeant Major: 57,000
Ensign: 108,000
Second Lieutenant: 200,000
Lieuteant: 350,000
Lieutenant Commander: 633,000
Commander: 1,150,000
Captain: 2,000,000
Major: 3,300,000
Colonel: 5,400,000
Brigadier General: 8,700,000
Major General: 13,800,000
Lieutenant General: 21,700,000
General: 34,000,000
Offense units:
-Rifleman Squad (anti-infantry)
-Guardian (anti-infantry)
-Paladin (anti-vehicle)
-Pitbull (anti-structure)
-Missile Squad (anti-structure)
-Predator (anti-vehicle)
-Firehawk (anti-structure)
-Zone Troopers (anti-vehicle)
-Commando (anti-structure)
-Orca (anti-infantry)
-Juggernaut (anti-structure)
-Sniper Team (anti-infantry)
-Mammoth (good against everything, best against vehicles)
-Kodiak (anti-structure)
Defense units:
-MG Nest (anti-infantry)
-Predator (anti-vehicle; cannot attack aircraft)
-Missile Squad (anti-air)
-Anti-tank Barrier (anti-vehicle)
-Guardian (anti-infantry)
-Guardian Cannon (anti-vehicle; cannot attack aircraft)
-Pitbull (anti-air)
-Barbwire (anti-infantry)
-Sniper Team (anti-infantry)
-Flak (anti-air; cannot attack ground units)
-Zone Trooper (anti-vehicle; cannot attack aircraft)
-Watchtower (anti-infantry; cannot atack aircraft)
-Titan Artillery (anti-vehicle; cannot attack aircraft)
-SAM Site (anti-air; cannot attack ground units)
Special:
-Skystrike Support (anti-infantry support)
-Ion Cannon Support (anti-vehicle support)
-Falcon Support (anti-air support)
Recruit: 0
Private: 400
Lance Corporal: 800
Corporal: 2,500
Sergeant: 8,100
Staff Sergeant: 13,200
First Sergeant: 28,400
Sergeant Major: 57,000
Ensign: 108,000
Second Lieutenant: 200,000
Lieuteant: 350,000
Lieutenant Commander: 633,000
Commander: 1,150,000
Captain: 2,000,000
Major: 3,300,000
Colonel: 5,400,000
Brigadier General: 8,700,000
Major General: 13,800,000
Lieutenant General: 21,700,000
General: 34,000,000
Offense units:
-Rifleman Squad (anti-infantry)
-Guardian (anti-infantry)
-Paladin (anti-vehicle)
-Pitbull (anti-structure)
-Missile Squad (anti-structure)
-Predator (anti-vehicle)
-Firehawk (anti-structure)
-Zone Troopers (anti-vehicle)
-Commando (anti-structure)
-Orca (anti-infantry)
-Juggernaut (anti-structure)
-Sniper Team (anti-infantry)
-Mammoth (good against everything, best against vehicles)
-Kodiak (anti-structure)
Defense units:
-MG Nest (anti-infantry)
-Predator (anti-vehicle; cannot attack aircraft)
-Missile Squad (anti-air)
-Anti-tank Barrier (anti-vehicle)
-Guardian (anti-infantry)
-Guardian Cannon (anti-vehicle; cannot attack aircraft)
-Pitbull (anti-air)
-Barbwire (anti-infantry)
-Sniper Team (anti-infantry)
-Flak (anti-air; cannot attack ground units)
-Zone Trooper (anti-vehicle; cannot attack aircraft)
-Watchtower (anti-infantry; cannot atack aircraft)
-Titan Artillery (anti-vehicle; cannot attack aircraft)
-SAM Site (anti-air; cannot attack ground units)
Special:
-Skystrike Support (anti-infantry support)
-Ion Cannon Support (anti-vehicle support)
-Falcon Support (anti-air support)
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