Any player can create an alliance and invite people to it. An
alliance must have at least one Commander-in-Chief (CiC), and can also
have any number of Second-in-Commands (SiCs), officers, veterans,
members, inactives, and trial players, so long as the total is 50
players or fewer. Despite the name difference, CiCs and SiCs have equal
powers, including the ability to disband the alliance. They can also
grant rights based on rank to the remaining players. Officers and above
also have a private chat area only they can see, while there's a general
chat area for the entire alliance, and a "whisper" mode that allows
anyone to have a private chat with anyone else, even in another
alliance. In addition, there's a primitive email system within the game,
called messages.
Diplomacy
Alliances can have diplomatic relations with each other. Each alliance is displayed as a different color, depending on their diplomatic relationship with your alliance:- Blue: The player's alliance. Can not be attacked, and you can easily send messages to your entire alliance or just the commanders (CiCs and SiCs). You can also only move into allied territory or open territory (once you destroy a base, that becomes your territory, but it reverts to open territory if no bases are moved in within 24 hours).
- Green: Ally. Allies can not be attacked, and you can easily send messages to their entire alliance.
- White: Non-Aggression Pact (NAP). They can not be attacked, either.
- Orange: No relation. They can be attacked. Players not in an alliance are always orange, and everyone is orange to them.
- Yellow: Forgotten bases. They can always be attacked, and, in some of the newer worlds, they can attack you.
- Red: Enemy. They can also be attacked.
Points of Interest
POIs held by the alliance provide bonuses to all alliance bases:- Production bonuses: Tiberium, crystals, and power each have a POI type which grants bonus production for that item.
- Offensive bonuses: Infantry, vehicles, and aircraft each have a POI type which grants bonuses for attacks using those units.
- Defensive bonuses: Resonator POIs grant increased defense bonuses to all alliance bases.
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